Archived entries for Class–Special Topics in IMD

Interface Development

So… I dove into my interface development tonight and pretty much finished. I now have a wooden box with 16 different momentary switches wired to a keyboard circuit board (if that makes sense).

Each switch produces a different letter/symbol. These 16 letters will be used in processing, each is unique so they can all bring up the different frames in the font identification application. Take a look at the photos below:

Keyboard Board
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Keyboard

I was able to get a couple of keyboards from work. I started taking them apart. Hopefully I will be able to rig something up as an interface for my final special topics project.

keyboard
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Font Image Gallery

Here is a sample image gallery displaying 16 different fonts. Right now, the changing of the images is based on the X position of the mouse.
View Font Image Gallery in a new window.

type

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3X3X3 Grid Revised – Processing

The code behind this 3D grid is a lot cleaner than the previous one. The code is 1/4th of the length that it was before. Fully optimized.  There’s also some reaction to the mouse now.
View 3X3X3 Grid Revised in a new window.

_3x3x3v4

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3X3X3 Grid – Processing

Here’s a 3X3X3 square grid created in 3D space using processing. The front end is pretty but the back end is a mess. Our class will be tweaking the code tomorrow. View the program in a new window.

3x3x3v2

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Rough Concept – Final Special Topics Project

The idea for my final project is to have some sort of interface laid out with “The quick brown fox jumps over the lazy dog” cards somehow tied to the X and Y axis of a ball mouse. Basically it would be a typeface memory/matching game. When a card is ’selected’ the name of the typeface comes up on the screen. It would be a great way to practice identifying type; we’ll see how it turns out.

Type Match Concept

Can you tell why I chose type? My handwriting is terrible.

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Four Square – Re-made in Processing

Here is the simple Four Square applet re-made in processing.

View Four Square in a new window.

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Simple SWF – Four Square

This is for my ‘Special Topics’ class. It’s a simple SWF that changes the opacity of four different squares based on the X and Y positions of the mouse. Our class will be recreating these SWFs using Processing. Roll over with the mouse to take a look.

This movie requires Flash Player 9

View Four Square in a new window.

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